Afektivna haptika
Afektivna haptika je istraživačko polje, u nastajanju, koje se fokusira na proučavanje i dizajniranje uređaja i sistema koji mogu otkriti, pobuditi ili uticati na emocionalno stanje ljudi, posredstvom osjećaja dodira. Ova oblast istraživanja vodi porijeklo iz radova Dzmitry Tsetserukou i Alena Neviarouskaya, o afektivnoj haptici komunikacionim sistema u realnom vremenu, sa bogatim emocionalnim i haptičkim kanalima.[1]
Potaknuti motivacijom da poboljšaju socijalnu interaktivnost i emocionalno imerzivno iskustvo korisnika, u razmjenjivanju poruka u realnom vremenu, virtualnoj i uvećanoj realnosti, predstavljena je ideja pojačavanja sopstvenih osjećanja, kao i reprodukcija (simulacija) emocija koje osjeća partner.
Četiri su osnovna haptička (osjetilna) kanala koji rukovode našim emocijama, i koji se mogu prepoznati:
Potencijalne primjene
urediMoguće su primjene ove tehnologije za:
- liječenje depresije i tjeskobe (problematična emocionalna stanja),
- kontrola i modulacija raspoloženja, bazirano na fiziološkim signalima
- afektivne i igre saradnje,
- psihološko testiranje,
- pomoćna tehnologija i komunikacioni sistemi uvećane realnosti, za djecu sa autizmom.
Afektivna haptika je izvidinica emocionalnog prisustva na daljinu, tehnologije koja omogućava korisnicima da osjećaju emocije, kao da su prisutni jedni uz druge, i da komuniciraju na udaljenim fizičkim lokacijama.
Također pogledajte
urediReference
uredi- ^ "IFeelIM. Intetain 2009.pdf". Google Docs. Pristupljeno 5. 7. 2018.[mrtav link]
Vanjski linkovi
uredi- Afektivna haptika, video
- Tsetserukou, Dzmitry; Alena Neviarouskaya, Helmut Prendinger, Naoki Kawakami, Mitsuru Ishizuka, Susumu Tachi (2009) (PDF). Enhancing Mediated Interpersonal Communication through Affective Haptics. in Proc. 3rd Int. Conf. on Intelligent Technologies for Interactive Entertainment (INTETAIN'09), Amsterdam, the Netherlands, Springer, Volume 9, Part 3. str. 246–251. doi:10.1007/978-3-642-02315-6_27. https://docs.google.com/fileview?id=0B7tY4Dkw2zqMZjBkN2Q1OGQtNzRjOC00NjU5LWFiYWItZjg0MmUxZGMwOTRh&hl=en&authkey=CK2M34QD.
- Tsetserukou, Dzmitry; Alena Neviarouskaya, Helmut Prendinger, Naoki Kawakami, Susumu Tachi (2009) (PDF). Affective Haptics in Emotional Communication. in Proc. Int. Conf. on Affective Computing and Intelligent Interaction (ACII'09), Amsterdam, the Netherlands, IEEE Press. str. 181–186. doi:10.1109/ACII.2009.5349516. https://docs.google.com/fileview?id=0B7tY4Dkw2zqMNjc3ZjNlMTEtODE0My00ZjVjLTljMzEtYmEyNjU5MDMwYWRl&hl=en&authkey=CNivkvwP.
- James, William (1884). "What is an Emotion?" (PDF). Mind 9 (34): 188–205. doi:10.1093/mind/os-IX.34.188. http://web.me.com/cludwig/Site/Philosophie_de_lesprit_files/james.pdf.
- Antonio, Damasio (2000). The Feeling of What Happens: Body, Emotion and the Making of Consciousness. Vintage. ISBN 0-09-928876-1.
- Zajonc, Robert B.; Sheila T. Murphy, Marita Inglehart (1989). "Feeling and Facial Efference: Implication of the Vascular Theory of Emotion" (PDF). Psychological Review 96 (3): 395–416. doi:10.1037/0033-295X.96.3.395. PMID 2756066. http://www-psych.stanford.edu/~lera/273/zajonc-psychreview-1989.pdf Arhivirano 16. 4. 2022. na Wayback Machine.
- Kandel, Eric R.; James H. Schwartz, Thomas M. Jessell (2000). Principles of Neural Science. McGraw-Hill. ISBN 0-8385-7701-6.
- Haans, Antal; Wijnand I. Ijsselsteijn (2006). "Mediated Social Touch: a Review of Current Research and Future Directions" (PDF). Virtual Reality (Springer-Verlag) 9 (2–3): 149–159. doi:10.1007/s10055-005-0014-2. http://www.springerlink.com/content/7l0051038x81771v/fulltext.pdf[mrtav link].
- DiSalvo, Carl; F. Gemperle, J. Forlizzi, E. Montgomery (2003). The Hug: an Exploration of Robotic Form for Intimate Communication. in Proc. of the IEEE Workshop on Robot and Human Interactive Communication (RO-MAN'03), Millbrae, USA, IEEE Press. str. 403–408. doi:10.1109/ACII.2009.5349516.
- Mueller, Florian; F. Vetere, M.R. Gibbs, J. Kjeldskov, S. Pedell, S. Howard (2005) (PDF). Hug over a Distance. in Proc. of the ACM Conf. on Human Factors in Computing Systems (CHI 05), Portland, USA, ACM Press. str. 1673–1676. doi:10.1109/ACII.2009.5349516. https://web.archive.org/web/20100923102952/http://floydmueller.com/achievements/hug_over_a_distance_paper.pdf.
- Tsetserukou, Dzmitry (2009) (PDF). HaptiHug: a Novel Haptic Display for Communication of Hug over a Distance. in Proc. of EuroHaptics 2010 Int. Conference (EuroHaptics'10), Amsterdam, the Netherlands, Springer. str. 340–347. doi:10.1007/978-3-642-14064-8_49. https://docs.google.com/fileview?id=0B7tY4Dkw2zqMNDAyMTE4ZTEtYmEzYy00YTY5LWIzNTYtNzFhZjNlYjk1YTJm&hl=en&authkey=CI-99rIN.
- Norman, Donald A. (2004). Emotional Design: Why We Love (or Hate) Everyday Things. Basic Books. ISBN 0-465-05135-9.
- Tsetserukou, Dzmitry; Alena Neviarouskaya (September/October 2010). "iFeel_IM!: Augmenting Emotions during Online Communication". IEEE Computer Graphics ad Applications (IEEE Press): 6–14, in print.
- Neviarouskaya, Alena; Helmut Prendinger, Mitsuru Ishizuka (2010). "EmoHeart: Conveying Emotions in Second Life Based on Affect Sensing from Text". Advances in Human-Computer Interaction, Special Issue on Emotion-Aware Natural Interaction (Springer-Verlag) 2010: 1–13. doi:10.1155/2010/209801. http://www.hindawi.com/journals/ahci/2010/209801.html[mrtav link].
- Neviarouskaya, Alena; Helmut Prendinger, Mitsuru Ishizuka (2010). Recognition of Fine-Grained Emotions from Text: an Approach Based on the Compositionality Principle. In Modelling Machine Emotions for Realizing Intelligence: Foundations and Applications, Nishida, T., Jain, L., and Faucher, C. (eds.), Springer, (Smart Innovation, Systems and Technologies (SIST) series, Vol. 1). str. 179–207. doi:10.1007/978-3-642-12604-8_9.
- Lemmens, P, Crompvoets, F., Brokken, D., Eerenbeemd, J.V.D ., Vries, G-J.D. “A Body-Conforming Tactile Jacket to Enrich Movie Viewing,” in Proc. the Third Joint EuroHaptics Conf. and Symp. on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WorldHaptics 2009), Salt Lake City, US, March 18-20, 2009, str. 7-12. Lemmens, Paul; F. Crompvoets, D. Brokken, J.V.D. Eerenbeemd, G-J.D. Vries (2009). A Body-Conforming Tactile Jacket to Enrich Movie Viewing. in Proc. the Third Joint EuroHaptics Conf. and Symp. on Haptic Interfaces for Virtual Environment and Teleoperator Systems, Salt Lake City, USA. str. 7–12. doi:10.1109/WHC.2009.4810832.