Razlika između verzija stranice "Sonic Adventure"

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''Sonic Adventure'' bila je tajna tokom produkcije,<ref name=":9" /><ref name=":12" /> ali su 1998. procurile snimke iz igre, i mnogi su mislili da je nadolazila 3D igra.<ref name=":12" /><ref>"The Red-Hot Rumours Division!". ''[[Computer and Video Games]]'' (15). Juli 1997.</ref> Naka i Sonic Team otrkili su igru 22. augusta 1998. u [[Međunarodni forum u Tokiju|međunarodnom forumu u Tokiju]].<ref name=":12" /> Tim je pokazao nekoliko dinamičnih elemenata, poput jurnjave iz prvog nivoa i nivo u kojem Tails ide nizbrdo na dasci. Naka je rekao da je debi bio "intenzivan", i da je dao "sve od sebe" da igra bude prikladna za objavu.<ref name=":0" />
 
U Japanu je igra bila objavljena 23. decembra 1998.<ref>{{Cite web|url=https://web.archive.org/web/20151207142935/http://sonic.sega.jp/SonicChannel/gametitle/Dreamcast.html|title=SEGA {{!}} ソニックチャンネル {{!}} ゲームタイトル {{!}} ドリームキャスト|date=2015-7. 12-07. 2015|website=web.archive.org|access-date=2021-06-26. 6. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20000609222723/http://headline.gamespot.com/news/98_12/23_vg_sonic/index.html|title=Sonic Under the Tree|date=9. 6. 2000-06-09|website=web.archive.org|access-date=2021-06-26. 6. 2021}}</ref> U ovoj verziji je bilo puno glitcheva; Iizuka je rekao da tim nije imao vremena popraviti ih, jer su imali strog raspored.<ref name=":6" /> Neki članovi Sonic Teama premjestili su se u SAD kako bi osnovali Sonic Team USA i [[Sigurnosne zakrpe|zakrpali]] i lokalizirali igru. Iizuka je smatrao da će Dreamcast biti objavljen za nekoliko mjeseci i da je igru potrebno lokalizirati.<ref name=":0" /> Lokalizirana verzija je bila objavljena u Sjevernoj Americi 9. septembra 1999,<ref>{{Cite web|url=https://web.archive.org/web/20151020132249/http://www.ign.com/games/sonic-adventure/dc-10140|title=Sonic Adventure - Dreamcast - IGN|date=2015-10-20. 10. 2015|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref> i u Evropi 23. septembra 1999.<ref name="cvg">{{Cite web|url=https://web.archive.org/web/20170620064845/http://info.sonicretro.org/index.php?title=File:CVG_UK_215.pdf&page=60|title=File:CVG UK 215.pdf - Sonic Retro|date=2017-06-20. 6. 2017|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref> Sadrži zvučne zapise na japanskom i engleskom jeziku, kao i titlove na japanskom, engleskom, španskom, francuskom i njemačkom jeziku.<ref>{{Cite web|url=https://web.archive.org/web/20140223050214/http://www.ign.com/articles/1999/08/28/sonic-adventure-us-shocker|title=Sonic Adventure US Shocker - IGN|date=2014-02-23. 2. 2014|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref> Igra također sadrži online sadržaj, kao npr. Chao vrtić i [[sadržaj za preuzimanje]] (mini igre i novi dijelovi nivoa).<ref>{{Cite web|url=https://web.archive.org/web/20140223050235/http://www.ign.com/articles/1999/08/25/sonic-adventure-internet-gaming|title=Sonic Adventure: Internet Gaming! - IGN|date=2014-02-23. 2. 2014|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref> Lokalizirana verzija je kasnije bila objavljena u Japanu, s nazivom ''Sonic Adventure International''.<ref name=":0" /><ref>{{Cite web|url=https://web.archive.org/web/20170728232407/http://www.ign.com/games/sonic-adventure/dc-13258|title=Sonic Adventure International - Dreamcast - IGN|date=2017-07-28. 7. 2017|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref>
 
Sega je sklopila dogovor s [[Hollywood Video|Hollywood Videom]]m prije nego što je Dreamcast bio objavljen u Sjevernoj Americi. Promocija je započela 15. jula 1999. U više od hiljadu prodavnica Hollywood Videa su kupci mogli iznajmiti Dreamcast s verzijom igre koja nije u prodaji, s nazivom ''Sonic Adventure: Limited Edition''.<ref>{{Cite web|url=https://web.archive.org/web/20141026031410/http://www.ign.com/articles/1999/07/16/sonic-adventure-limited-edition-quick-look|title=Sonic Adventure: Limited Edition Quick Look - IGN|date=2014-10-26. 10. 2014|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20141026031405/http://www.ign.com/articles/1999/07/17/a-sit-down-with-sonic-adventure-le|title=A Sit-down with Sonic Adventure: LE - IGN|date=2014-10-26. 10. 2014|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20141026031518/http://www.ign.com/articles/1999/06/29/sega-releases-full-details-on-rental-program|title=Sega Releases Full Details on Rental Program - IGN|date=2014-10-26. 10. 2014|website=web.archive.org|access-date=2021-07-10. 7. 2021}}</ref> Američka objava [[Originalna video animacija|originalne video animacije]] kompanije [[Pierrot (kompanija)|Pierrot]] imena [[Sonic the Hedgehog (OVA)|''Sonic the Hedgehog'']] poklopila se s objavom igre,<ref>{{Cite web|url=https://www.gamesradar.com/9-far-flung-game-anime-adaptations/|title=15 esoteric game-to-anime adaptations worth discovering|last=August 2014|first=Henry Gilbert 01|website=gamesradar|language=en|access-date=2021-07-10. 7. 2021}}</ref> i [[Crtani film|crtana]] [[Televizijska serija|serija]] ''[[Sonic Underground|]]''Sonic Underground'']] [[DIC Entertainment|DIC Entertainmenta]]a bila je poručena da pomogne s promocijom igre.<ref>{{Cite web|url=https://www.avclub.com/a-hedgehog-for-all-seasons-our-guide-to-20-manic-years-1798284993|title=A hedgehog for all seasons: Our guide to 20 manic years of Sonic cartoons|website=The A.V. Club|language=en-us|access-date=2021-07-10. 7. 2021}}</ref>
 
Nakon objave u Sjevernoj Americi, bilo je pritužbi na brojne diskove igre koji su se odbili učitati. Segino američko odjeljenje je objasnilo da se radi o softverskom problemu zbog grešaka u jednom proizvodnom postrojenju te da su uspjeli locirati neispravan softver, dodajući da većina kopija igre nije pogođena te da kupci mogu zamijeniti neispravne kopije za one koje rade u maloprodaji.<ref>{{Cite web|url=https://www.zdnet.com/article/some-dreamcast-games-not-working/|title=Some Dreamcast games not working|last=Soete|first=Tim|website=ZDNet|language=en|access-date=4. 1. 2022-01-04}}</ref><ref>{{Cite web|url=https://www.zdnet.com/article/dreamcast-huge-sales-but-plagued-by-disc-problems/|title=Dreamcast: Huge sales but plagued by disc problems|last=UK|first=ZDNet|website=ZDNet|language=en|access-date=4. 1. 2022-01-04}}</ref>
 
== Ponovna izdanja ==
Red 190:
 
=== ''Sonic Adventure DX: Director's Cut'' ===
Zbog međunarodnih neuspjeha Saturna i Dreamcasta, Sega je 2001. postala izdavačka kompanija videoigara za konzole koje nisu napravili.<ref>{{Cite web|url=https://web.archive.org/web/20170704153502/https://www.gamespot.com/articles/sega-announces-drastic-restructuring/1100-2680518/|title=Sega announces drastic restructuring - GameSpot|date=4. 7. 2017-07-04|website=web.archive.org|access-date=2021-07-11. 7. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20160323144955/http://www.ign.com/articles/2001/01/24/sega-confirms-ps2-and-game-boy-advance-negotiations|title=Sega Confirms PS2 and Game Boy Advance Negotiations - IGN|date=2016-03-23. 3. 2016|website=web.archive.org|access-date=2021-07-11. 7. 2021}}</ref> U želji da dosegnu nove igrače stvaranjem poboljšane verzije jedne od svojih starijih igara, u junu 2003. godine je Sega objavila ''Sonic Adventure DX: Director's Cut'', port za GameCube i Windows.<ref name=":0" /><ref name=":15" /> Reizdanje sadrži ažurirane grafike s višom rezolucijom i redizajnirane modele likova.<ref name=":16" /> Brzina smjenjivanja kadrova je poboljšana, sa 60 kadrova u sekundi umjesto 30 i Chao Garden koristi GameCubeovu povezanost s [[Game Boy Advance|GBA]]-om.<ref name=":1" /> Također sadržava 60 misija i svih 12 videoigara franšize za [[Game Gear]].<ref name=":16" /> Ako igrač osvoji 130 amblema, [[Spisak likova franšize "Sonic the Hedgehog"#Metalni Sonic|Metalni Sonic]] postane lik igrača.<ref>{{Cite book|last=Stratton|first=Bryan|url=https://www.worldcat.org/oclc/52644668|title=Sonic adventure DX : director's cut : Prima's official strategy guide|date=2003|publisher=Prima Games|others=Stephen Stratton|isbn=0-7615-4286-8|location=Roseville, CA|oclc=52644668}}</ref> Ovi dodaci su u igri da ponude nešto novo igračima originalne verzije.<ref name=":0" />
 
Prijem igri bio je mješovit.<ref>{{Cite web|url=https://web.archive.org/web/20170630052035/http://www.gamerankings.com/gamecube/589413-sonic-adventure-dx-directors-cut/index.html|title=Sonic Adventure DX: Director's Cut for GameCube - GameRankings|date=2017-06-30. 6. 2017|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> U recenziji ''[[GameSpot|GameSpota]]a'' koju je napisao Giancarlo Varanini, pohvalio je elemente koji nisu bili u originalu, kao npr. misije, ali je kritizirao manjak adresiranja problema originala, grafike koje su se samo neznatno razlikovale, i lošu detekciju sudara. Zaključio je da je originalna verzija bolja.<ref name=":1" /> [[Matt Casamassina]] je, u recenziji za ''[[IGN]]'', nazvao je igru "neurednom" i kritizirao je često usporavanje smjenjivanja kadrova i lošu kontrolu kamere. Iako je pohvalio povezanost s igrama za GBA, rekao je da to nije dovoljno da nadoknadi njene zaostatke.<ref name=":16" /> Recenzija ''Nintendo World Reporta'' bila je pozitivnija. Pohvalila je funkciju za [[Videoigra za više igrača|više igrača]] na igrama s Game Geara i režime Sonica i Tailsa.<ref>{{Cite web|url=https://web.archive.org/web/20140228095217/http://www.nintendoworldreport.com/review/4103/sonic-adventure-dx-directors-cut-gamecube|title=Sonic Adventure DX Director's Cut Review - Review - Nintendo World Report|date=2014-02-28. 2. 2014|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref>
 
=== Verzija u HD-u ===
U septembru 2010. je Sega objavila noviju verziju igre koju je moguće preuzeti za [[Xbox 360]] i [[PlayStation 3]]. U martu 2011. je ista verzija bila objavljena na [[Steam|Steamu]]u.<ref name=":17">{{Cite web|url=https://web.archive.org/web/20130319100545/http://www.1up.com/reviews/sonic-adventure-xbla-review|title=Sonic Adventure Review for 360 from 1UP.com|date=2013-03-19. 3. 2013|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20170929224002/http://store.steampowered.com/app/71250/Sonic_Adventure_DX/|title=Sonic Adventure DX on Steam|date=2017-09-29. 9. 2017|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20170712132035/http://www.ign.com/games/sonic-adventure/ps3-76867|title=Sonic Adventure - PlayStation 3 - IGN|date=2017-07-12. 7. 2017|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> Ova verzija se bazira na ''DX'' uz HD vizualne prikaze s omjerom ekrana 4:3.<ref name=":17">{{Cite web|url=https://web.archive.org/web/20130319100545/http://www.1up.com/reviews/sonic-adventure-xbla-review|title=Sonic Adventure Review for 360 from 1UP.com|date=2013-03-19. 3. 2013|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> Novi sadržaj iz ''DX''-a je odstranjen,<ref name=":17">{{Cite web|url=https://web.archive.org/web/20130319100545/http://www.1up.com/reviews/sonic-adventure-xbla-review|title=Sonic Adventure Review for 360 from 1UP.com|date=2013-03-19. 3. 2013|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> ali se Metalni Sonic i misije mogu se preuzeti.<ref>{{Cite web|url=https://web.archive.org/web/20141114154826/http://marketplace.xbox.com/en-US/Product/Sonic-Adventure-DX-Upgrade/00000000-0000-400c-80cf-000158410a25|title=Sonic Adventure DX Upgrade|date=2014-11-14. 11. 2014|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> Ova verzija se također pojavljuje u kompilaciji iz 2011. za Xbox 360 imena ''[[Dreamcast Collection]]'',<ref>{{Cite web|url=https://www.ign.com/articles/2011/03/10/dreamcast-collection-review|title=Dreamcast Collection Review|last=Buchanan|first=Levi|date=2021-1. 11-01. 2021|website=IGN|language=en|access-date=2021-12-28. 12. 2021}}</ref> koja je [[Spisak videoigara kompatibilnih s Xbox Oneom i Xbox Series X/S-om|kompatibilna]] s Xbox Oneom i Xbox Series X/S-om.<ref>{{Cite web|url=https://web.archive.org/web/20171030050019/https://www.gamespot.com/articles/two-more-xbox-one-backwards-compatible-games-now-a/1100-6453658/|title=Two More Xbox One Backwards Compatible Games Now Available - GameSpot|date=2017-10-30. 10. 2017|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref>
 
Recenzije ove verzije bile su negativne.<ref>{{Cite web|url=https://web.archive.org/web/20100909184926/http://www.metacritic.com/game/xbox-360/sonic-adventure|title=Sonic Adventure for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic|date=9. 9. 2010-09-09|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> U recenziji ''IGN''-a je kritizirana loša brzina smjenjivanja kadrova i da su najfunkcionalniji dijelovi oni u kojima igrač ne mora raditi ništa.<ref>{{Cite web|url=https://web.archive.org/web/20130306201121/http://www.ign.com/articles/2010/09/23/sonic-adventure-review|title=Sonic Adventure Review - IGN|date=6. 3. 2013-03-06|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> Recenzija sajta ''[[1UP.com]]'' kaže: "čini se kao da igra nije ni podešena za upravljač Xboxa 360 i njegove analogne palice".<ref name=":17">{{Cite web|url=https://web.archive.org/web/20130319100545/http://www.1up.com/reviews/sonic-adventure-xbla-review|title=Sonic Adventure Review for 360 from 1UP.com|date=2013-03-19. 3. 2013|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref> Recenzija [[Destructoid|''Destructoida'']] bila je manje gruba. U njoj kažu da bi obožavaoci franšize mogli uživati u igri, ali da će ostali igrači samo pronači "relikviju koja se jednom smatrala sjajnom".<ref name=":24">{{Cite web|url=https://web.archive.org/web/20160225035501/http://www.destructoid.com/review-sonic-adventure-xbla--184892.phtml|title=Review: Sonic Adventure (XBLA)|date=2016-02-25. 2. 2016|website=web.archive.org|access-date=2021-12-28. 12. 2021}}</ref>
 
== Prijem ==
{{video game reviews|title=Prijem (Dreamcast)|GR=87%<ref name="gamerankings">{{Cite web|url=https://web.archive.org/web/20090303002834/http://www.gamerankings.com/dreamcast/198694-sonic-adventure/index.html|title=Sonic Adventure for Dreamcast - GameRankings|date=3. 3. 2009-03-03|website=web.archive.org|access-date=4. 1. 2022-01-04}}</ref>|Allgame={{Rating|4|5}}<ref name="allgame"/>|CVG={{Rating|5|5}}<ref name="cvg"/>|GSpot=9.2/10<ref name="gamespot"/>|GameRev=|IGN=8.6/10<ref name=":4"/>|Edge=8/10<ref name="edge">{{Cite journal|date=2006|title=Edge videogame culture ; Nintendo, Sony, Microsoft, PC, handheld, coin-op, online|url=https://www.worldcat.org/title/edge-videogame-culture-nintendo-sony-microsoft-pc-handheld-coin-op-online/oclc/723964735|journal=Edge videogame culture ; Nintendo, Sony, Microsoft, PC, handheld, coin-op, online|language=Englishen|issn=1350-1593}}</ref>}}
Kao prva igra iz franšize u 3D-u, ''Sonic Adventure'' bila je dugo očekivana igra.<ref name=":4" /><ref name=":12"/> Nakon objave je bila kritički hvaljena<ref name=":0" /><ref name="gamerankings"/> i ''[[Computer and Video Games]]'' (''CVG'') ju smatra jednom od [[Spisak videoigara koje se smatraju najboljim|najboljih videoigara svih vremena]].<ref name="cvg"/><ref>{{Cite web|url=http://info.sonicretro.org/index.php?title=File:CVG_UK_240.pdf&page=60|title=File:CVG UK 240.pdf - Sonic Retro|website=info.sonicretro.org|access-date=4. 1. 2022-01-04}}</ref> Tokom prvih pet dana nakon objave je prodano 86.000 kopija igre.<ref>"[https://retrocdn.net/images/b/bb/Edge_UK_079.pdf#page=10 Cutting Edge: Sega Keeps Dreaming as UK Embraces 128bit]" (PDF). ''[[Edge (časopis)|Edge]]''. Br. 79 (decembar 1999). 24. novembra 1999. str. 8.</ref> Najuspješnija je videoigra za Dreamcast; do 4. augusta 2006. je prodano više od 2,5 miliona kopija, uključujući 440.000 u Japanu i 1,27 miliona u SAD-u.<ref name=":0" /><ref>{{Cite web|url=https://web.archive.org/web/20160702031921/http://www.gamasutra.com/view/feature/130268/a_detailed_crossexamination_of_.php?page=7|title=Gamasutra - A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games|date=2. 7. 2016-07-02|website=web.archive.org|access-date=5. 1. 2022-01-05}}</ref>
 
Vizualni prikazi i izgled igre posebno su bili hvaljeni.<ref name=":4" /><ref name=":19">"[https://retrocdn.net/images/0/0e/Arcade_UK_01.pdf Sonic Adventure]" (PDF). ''Arcade'' (1): 23. decembra 1998.</ref> Časopis ''Arcade'' ih je opisao kao "kvantni skok naprijed" za vizualne prikaze u videoigrama,<ref name=":19">"[https://retrocdn.net/images/0/0e/Arcade_UK_01.pdf Sonic Adventure]" (PDF). ''Arcade'' (1): 23. decembra 1998.</ref> dok je ''[[Hyper (časopis)|Hyper]]'' procijenio su da je Sega čak premašila ono što je bilo moguće na vrhunskim ličnim računarima.<ref>{{Cite book|url=http://archive.org/details/hyper-065|title=Hyper 065|publisher=|language=Englishen}} mart 1999. str. 18</ref> ''[[IGN]]'' ju je nazvao grafički najimpresivnijom platformskom igrom objavljenom do tog datuma, hvaleći njene međuscene i opisujući je kao "zanosnu, zahtjevnu i krajnje uzbudljivu".<ref name=":4" /> ''[[GameSpot]]'' se složio, rekavši da je jedina igra s boljom grafikom ''[[Soulcalibur (videoigra)|Soulcalibur]]''.<ref name="gamespot" /> ''[[Edge (časopis)|Edge]]'' je mislio da grafičke karakteristike pokazuju potencijal Dreamcasta u potpunosti i da je igra "savršena" kao izlog za konzolu.<ref name=":12" />
 
Kritike zvuka bile su mješovite.<ref name=":3" /><ref name="gamespot" /> U recenzijama ''GameSpota'' i ''[[Game Revolutiona]]'' su pohvaljeni [[FMV]]-jevi i glasovna gluma, premda je GameSpot kritizirao loše sinhroniziranje micanja usta i zvuka.<ref name=":3" /><ref name="gamespot" /> Recenzija ''IGN''-a bila je više gruba; u njoj su međuscene nazvane repetitivnim i glasovna gluma je nazvana "potpuno groznom" i "šalom". Uz to je Tailsov glas naveden kao jedan od najdosadnijih glasova u videoigri.<ref name=":4" /><ref>{{Cite web|url=https://web.archive.org/web/20160914214659/http://www.ign.com/articles/2011/03/04/videogame-voice-acting-so-bad-its-good|title=Videogame Voice Acting: So Bad, It's Good - IGN|date=2016-09-14. 9. 2016|website=web.archive.org|access-date=5. 1. 2022-01-05}}</ref> ''AllGame'' pohvalio je Tailsov glas, ali su rekli da glasovi Sonica i Knucklesa nisu bili prikladni.<ref name="allgame" /> ''GameSpot'' i ''AllGame'' pohvalili su muziku igre, pogotovo muziku [[Rok-muzika|rok]]-stila,<ref name="gamespot" /><ref name="allgame" /> ali je u recenziji ''Game Revolutiona'' muzika prozvana "absolutno očajnom".<ref name=":3" />
 
Doživljaj igre je bio pohvaljen.<ref name=":18" /><ref name=":22">{{Cite web|url=https://web.archive.org/web/20100128020812/http://www.gamepro.com/article/features/210106/the-20-best-platformers-1989-to-2009-page-3|title=The 20 Best Platformers: 1989 to 2009, page 3, Feature Story from GamePro|date=2010-01-28. 1. 2010|website=web.archive.org|access-date=5. 1. 2022-01-05}}</ref> ''GameSpot'' pohvalio je jednostavni i linearni pristup žanru 3D platformskih igara i pogotovo je pohvalio igru jer je zadržala isti osnovni način igranja originalnih igara za Genesis.<ref name="gamespot" /> ''IGN'' je rekao da če igrači nači nove stvari čak i nakon što završe igru, napominjući povezanost internetom i ostali dodadtni sadržaj.<ref name=":4" /> S druge strane, ''Game Revolution'' je rekao da igra nije unaprijedila žanr platformskih igara.<ref name=":3" /> U knjizi ''[[1001 Video Games You Must Play Before You Die]]'' piše da je igra "sjajno" uhvatila tradicionalne elemente igara franšize.<ref name=":18" /> Chao Garden naveden je kao veliko odstupanje od tradicionalnog doživljaja igre.<ref name=":3" /><ref name="allgame" /> ''GameSpot'' je napisao "iako su zapravo samo diverzija", Chaoi su zanimljiv i zabavan dodatak, ističući njihove internetske funkcije.<ref name="gamespot" /> ''AllGame'' je rekao da Chao Garden daje razlog igračima da nastave igrati, iako je "neobičan" i ne doprinosi glavnoj radnji igre.<ref name="allgame" /> ''Game Revolution'' je nazvao Chao Garden "finim dodatkom" i pohvalio korištenje VMU-a.<ref name=":3" />
 
Neki kritičari su uporedili ''Sonic Adventure'' i ''[[Super Mario 64]]'' – [[Nintendo|Nintendova]]va "revolucionarna" videoigra iz 1996. koja je popularizirala [[Nintendo 64]] i 3D platformske igre.<ref name="allgame" /><ref name=":12" /> ''Edge'' je rekao da je ''Sonic Adventure'' dostojan suparnik Nintendovoj igri,<ref name=":12" /> ali je ''AllGame'' rekao da Sonic Adventure nije toliko ambiciozna. Uporedio je ''Sonic Adventure'' sa slično linearnom igrom ''[[Crash Bandicoot (videoigra)|Crash Bandicoot]]''. Iako je rekao da je ''Sonic Adventure'' ograničena, pohvalio je raznolike načine igranja.<ref name="allgame" /> Novinari Rusel DeMaria i Johnny L. Wilson retrospektivno su napisali da je ''Sonic Adventure'' gora od ''Super Mario 64'' i "nije uspjela uhvatiti igrače gotovo na način na koji je to [''Mario''] učinio", iako je imala fascinantne karakteristike, poput "korištenje memorijske kartice nalik [[Tamagotchi|Tamagotchiju]]ju za inkubiranje jaja za male kućne ljubimce" i "neke dobre akcijske segmente".<ref>{{Cite book|last=DeMaria|first=Rusel|url=https://www.worldcat.org/oclc/49981901|title=High score! : the illustrated history of electronic games|date=2002|publisher=McGraw-Hill/Osborne|others=Johnny L. Wilson|isbn=0-07-222428-2|location=Berkeley, Calif.|oclc=49981901}}</ref>
 
Mnogi kritičari su kritizirali kontrolu kamere i glitcheve.<ref name=":20">{{Cite web|url=https://web.archive.org/web/20140502132704/http://www.gamesradar.com/top-7-horrendously-buggy-games-we-loved-anyway/?page=2|title=Page 2 - Top 7... horrendously buggy games we loved anyway {{!}} GamesRadar|date=2. 5. 2014-05-02|website=web.archive.org|access-date=7. 1. 2022-01-07}}</ref> ''IGN'' je kameru nazvao "nevjerovatno" frustrirajućom i nedosljednom, a ''GameSpot'' je primijetio da je izazvala probleme sa detekcijom sudara.<ref name=":4" /><ref name="gamespot" /> ''Edge'' žalio se da kamera nekad ide iza zidova.<ref name=":12" /> Autori iz ''GamesRadara'' su retrospektivno napisali da je u igri bilo mnogo tehničkih problema, ističući padanje kroz podove i zaglavljivanje, ali su također rekli da je ogromna količina sadržaja to nadoknadila.<ref name=":20">{{Cite web|url=https://web.archive.org/web/20140502132704/http://www.gamesradar.com/top-7-horrendously-buggy-games-we-loved-anyway/?page=2|title=Page 2 - Top 7... horrendously buggy games we loved anyway {{!}} GamesRadar|date=2. 5. 2014-05-02|website=web.archive.org|access-date=7. 1. 2022-01-07}}</ref>
 
''GameSpot'' je rekao da je ''Sonic Adventure'' redefinirala platformski žanr,<ref name="gamespot" /> a prema ''CVG''-u, "mnoge stvari za koje ste mislili da je nemoguće vidjeti i doživjeti u računarskim igrama su sada ovdje".<ref name="cvg" /> Prema ''[[Next Generationu (časopis)|Next Generationu]]'', "Stručni igrači mogu dovršiti igru ​​za samo dan ili dva, ali čak i tada vožnja vrijedi cijenu ulaznice."<ref>Fischer, Blake (oktobar 1999). "[https://retrocdn.net/images/4/49/NextGeneration_US_58.pdf Finals]" (PDF). ''Next Generation''. Tom 2 br. 2. [[Future US|Imagine Media]]. str. 104=105.</ref> ''AllGame'' kaže da je igra impresivan prikaz Dreamcastovog potencijala kao i jedna od najboljih igara iz franšize.<ref name="allgame" /> ''Edge'' je nazvao probleme u izgledu i detekcijom sudara "mali problemi u veoma dobrom djelu".<ref name=":12" /> ''Arcade'' i ''CVG'' mislili su da bi igra mogla spasiti Dreamcast,<ref name=":19" /><ref name=":21">{{Cite book|url=http://archive.org/details/Computer_and_Video_Games_Issue_209_1999-04_EMAP_Images_GB|title=Computer and Video Games - Issue 209 (1999-04)(EMAP Images)(GB)|date=mart 1999}}</ref> koji se nije bio uspješan do kraja 1998.<ref name=":19" /> ''CVG'' je također mislio da bi igra ponovo uspostavila Segu kao dominantnog proizvođača konzola nakon relativno neuspješnog Saturna.<ref name=":21">{{Cite book|url=http://archive.org/details/Computer_and_Video_Games_Issue_209_1999-04_EMAP_Images_GB|title=Computer and Video Games - Issue 209 (1999-04)(EMAP Images)(GB)|date=mart 1999}}</ref>
 
Igra je osvojila nagradu [[Blockbuster Entertainment Awards|Blockbuster Entertainment Award]] u kategoriji najbolje videoigre za Sega Dramscast.<ref>{{Cite web|url=https://variety.com/2000/film/news/blockbuster-entertainment-award-winners-1117781474/|title=Blockbuster Entertainment Award winners|last=Staff|first=Variety|last2=Staff|first2=Variety|date=9. 5. 2000-05-09|website=Variety|language=en-US|access-date=9. 1. 2022-01-09}}</ref> Uz to je bila nominirana za ''GamSpotovu'' godišnju nagradu najbolje platformske videoigre koju je osvojila igra ''[[Rayman 2: The Great Escape]]''.<ref>{{Cite web|url=https://web.archive.org/web/20000301104555/http://videogames.gamespot.com/features/universal/game_year/p5_01.html|title=videogames.com's The Game of the Year|date=1. 3. 2000-03-01|website=web.archive.org|access-date=9. 1. 2022-01-09}}</ref>
 
=== Nasljeđe ===
{{Također pogledajte|Sonic Adventure 2}}S većinom savremenih 3D platformskih igara koje se fokusiraju na istraživanje i skupljanje predmeta, ''Sonic Adventure'' se istekla svojim linearnim doživljajem.<ref name="gamespot" /> Prema ''GamesRadaru'', kao jedna od prvih konzolnih igara [[Šesta generacija igraćih konzola|šeste generacije]], promijenila je industriju "zauvijek".<ref name=":20" /> ''[[Joystiq]]'' je rekao da su ''Sonic Adventure'' i [[Sonic the Hedgehog (1991)|''Sonic the Hedgehog'' (1991)]] invoriale žanr platformskih igara linearnim dizajnom nivoa i zato što ih se "dobro osjeća igrati".<ref>{{Cite web|url=https://web.archive.org/web/20140420050943/http://www.joystiq.com/2012/06/21/silver-lining-sonic-the-hedgehog-and-a-history-of-disappointmen/|title=Silver Lining: Sonic the Hedgehog and a history of disappointment {{!}} Joystiq|date=2014-04-20. 4. 2014|website=web.archive.org|access-date=9. 1. 2022-01-09}}</ref> Godine 2009, ''[[GamePro]]'' je naveo ''Sonic Adventure'' kao sedmu najbolju platformsku igru ​​svih vremena, rekavši da nije dobro ostarila u određenim aspektima, ali je njen doživljaj među najboljima u franšizi.<ref name=":22" /> Mnogi novinari su naveli igru kao jednu od franšizinih najboljih,<ref>{{Cite web|url=https://www.gamesradar.com/best-sonic-games/|title=The best Sonic games of all time|last=published|first=GamesRadar Staff|date=2017-05-19. 5. 2017|website=gamesradar|language=en|access-date=9. 1. 2022-01-09}}</ref><ref>{{Cite web|url=https://www.usgamer.net/articles/gotta-go-fast-ranking-all-of-the-sonic-the-hedgehog-games|title=Gotta Go Fast: Ranking All of The Sonic The Hedgehog Games|last=Team|first=USgamer|date=2017-08-18. 8. 2017|website=USgamer|language=en|access-date=9. 1. 2022-01-09}}</ref> ali ''[[Kotaku]]'' je tvrdio da je dodavanje glasovne glume i veći fokus na radnju promijenilo Sonica u "ravnu, beživotnu ljusku lika, koji izbacuje slogane i općenito ima samo jedan modus ličnosti, radikalan stav, tužnu recikliranu sliku nejasnog kulturnog koncepta iz 90-ih".<ref>{{Cite web|url=https://web.archive.org/web/20171213131151/https://kotaku.com/a-look-inside-the-soul-of-sonic-the-hedgehog-1615891789|title=Where Sonic The Hedgehog Went Wrong|date=2017-12-13. 12. 2017|website=web.archive.org|access-date=9. 1. 2022-01-09}}</ref>
 
Mnogi dizajnovi i koncepti iz ove igre se javljaju u mnogim narednim igrama u franšizi. Pravac, osnovni doživljaj igre, i Uekawini redizajnovi likova postali su učestali dijelovi franšize.<ref name=":11" /><ref>{{Cite web|url=https://web.archive.org/web/20170301125751/http://www.eurogamer.net/articles/eg_rev_son_360|title=Sonic The Hedgehog • Eurogamer.net|date=1. 3. 2017-03-01|website=web.archive.org|access-date=2022-01-12. 1. 2022}}</ref> Prvi nivo videoigre [[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]] (Wave Ocean) podsjeća prvi nivo ove igre (Emerald Coast).<ref>{{Cite web|url=https://web.archive.org/web/20171114223547/http://www.gamezone.com/originals/tgs-2006-sonic-the-hedgehog-impressions|title=TGS 2006: Sonic The Hedgehog Impressions|date=2017-11-14. 11. 2017|website=web.archive.org|access-date=2022-01-12. 1. 2022}}</ref> Godine 2011, tokom 20. godišnjice franšize, Sega je objavila igru ''[[Sonic Generations]]'' koja ima puno ponovo korištenih elemenata prijašnjih igara. U verziji za Xbox 360, PlayStation 3 i Windows su redizajnirane verzije nivoa Speed Highway i [[Boss (videoigre)|bossa]] Perfect Chaos.<ref>{{Cite web|url=https://web.archive.org/web/20170210213415/http://www.gamesradar.com/sonic-generations-review/2/|title=Sonic Generations review: Page 2 {{!}} GamesRadar+|date=2017-02-10. 2. 2017|website=web.archive.org|access-date=2022-01-12. 1. 2022}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20161129174443/https://www.destructoid.com/review-sonic-generations-214666.phtml|title=Review: Sonic Generations|date=2016-11-29. 11. 2016|website=web.archive.org|access-date=2022-01-12. 1. 2022}}</ref> U verziji za [[Nintendo 3DS]] je nova verzija nivoa Emerald Coast.<ref>{{Cite web|url=https://web.archive.org/web/20160330012925/http://www.eurogamer.net/articles/2011-12-08-sonic-generations-3ds-review|title=Sonic Generations 3DS Review • Eurogamer.net|date=2016-03-30. 3. 2016|website=web.archive.org|access-date=2022-01-12. 1. 2022}}</ref>
 
Mnogi likovi iz ove igre ponovo se pojavljuju u narednim igrama. Chaos ima sporednu ulogu kao antagonist u igrama ''Sonic Generations'' i ''[[Sonic Forces]]''.<ref>{{Cite web|url=https://www.ign.com/articles/2017/06/15/e3-2017-chao-will-not-be-featured-in-sonic-forces|title=E3 2017: Chao Will Not be Featured in Sonic Forces|last=DeFreitas|first=Casey|date=2021-1. 11-01. 2021|website=IGN|language=en|access-date=2022-01-12. 1. 2022}}</ref> Rekracija njegovog bossa pojavljuje se u igri ''[[Mario & Sonic at the Olympic Winter Games]]''.<ref>{{Cite web|url=https://www.nintendolife.com/reviews/2009/10/mario_and_sonic_at_the_olympic_winter_games_wii|title=Review: Mario & Sonic at the Olympic Winter Games (Wii)|last=Life|first=Nintendo|date=2009-10-16. 10. 2009|website=Nintendo Life|language=en-GB|access-date=2022-01-12. 1. 2022}}</ref> On i Gamma se također pojavljuju u [[Borilačka igra|borilačkoj igri]] ''[[Sonic Battle]]''. Chaoi su također postali ponavljajući likovi.<ref name=":23" /><ref>{{Cite web|url=https://www.destructoid.com/destructoid-review-sonic-chronicles-the-dark-brotherhood/|title=Destructoid review: Sonic Chronicles: The Dark Brotherhood|date=2008-09-29. 9. 2008|website=Destructoid|language=en-CA|access-date=2022-01-15. 1. 2022}}</ref> Još jedan lik iz ove igre koji je bio uveden u franšizu, Big the Cat, smatra se jednim od najgorih likova ne samo u franšizi, već i u historiji videoigara.<ref name=":25">{{Cite web|url=https://www.gameinformer.com/b/features/archive/2015/05/16/10-worst-sonic-the-hedgehog-characters.aspx|title=The 10 Worst Characters In Sonic History|last=Shea|first=Brian|website=Game Informer|language=en|access-date=2022-01-15. 1. 2022}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20131101120757/http://www.gamesradar.com/the-10-worst-sonic-friends/|title=The 10 worst Sonic friends {{!}} GamesRadar|date=2013-1. 11-01. 2013|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20131029234354/http://www.officialnintendomagazine.co.uk/50022/features/the-best-and-worst-sonic-characters/?page=10|title=Nintendo Feature: The best and worst Sonic characters - Official Nintendo Magazine|date=2013-10-29. 10. 2013|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref><ref>{{Cite web|url=https://web.archive.org/web/20130319040916/http://www.1up.com/features/popular-character-tournament|title=Least Popular Character Tournament from 1UP.com|date=2013-03-19. 3. 2013|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> ''Game Informer'' je nazvao njegov režim igre dosadnim,<ref name=":25">{{Cite web|url=https://www.gameinformer.com/b/features/archive/2015/05/16/10-worst-sonic-the-hedgehog-characters.aspx|title=The 10 Worst Characters In Sonic History|last=Shea|first=Brian|website=Game Informer|language=en|access-date=2022-01-15. 1. 2022}}</ref> a ''Destructoid'' je osudio njegov prikaz kao "mentalno hendikepiranog imbecila" i nekoherentnu izvedbu njegovog glasovnog glumca.<ref name=":24" />
 
Dana 4. oktobra 1999. je Sega najavila razvoj nastavka igre.<ref>{{Cite web|url=https://web.archive.org/web/20160604143731/http://www.ign.com/articles/1999/10/05/sega-speaks-out-on-sonic-adventure-follow-up|title=Sega Speaks Out on Sonic Adventure Follow-up - IGN|date=4. 6. 2016-06-04|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> Igra, imena ''Sonic Adventure 2'', bila je po prvi put prikazana na [[E3]]-u iz 2000,<ref>{{Cite web|url=https://web.archive.org/web/20160604151445/http://www.ign.com/articles/2000/07/01/first-direct-feed-footage-of-sonic-adventure-2|title=First Direct Feed Footage of Sonic Adventure 2 - IGN|date=4. 6. 2016-06-04|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> i bila je objavljena u junu 2001.<ref>{{Cite web|url=https://web.archive.org/web/20170128091750/http://www.ign.com/games/sonic-adventure-2/dc-14855|title=Sonic Adventure 2 - Dreamcast - IGN|date=2017-01-28. 1. 2017|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> Nastavak je bio više orijentiran na akciju da svakom liku dadnu jednako vremena.<ref name=":23" /> Također je bio pozitivno primljen.<ref>{{Cite web|url=https://web.archive.org/web/20141227061211/http://www.metacritic.com/game/dreamcast/sonic-adventure-2|title=Sonic Adventure 2 for Dreamcast Reviews - Metacritic|date=2014-12-27. 12. 2014|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> Sega je planirala napraviti još jedan nastavak i taj koncept je bio pretvoren u ''[[Sonic Unleashed]]'', igru iz 2008.<ref>{{Cite web|url=https://web.archive.org/web/20080412234659/http://www.computerandvideogames.com/article.php?id=186523|title=News: Sonic Unleashed "has no relation" to Sonic 360/PS3 - ComputerAndVideoGames.com|date=2008-04-12. 4. 2008|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> Godine 2017, Iizuka je izjavio da nema planova za treći dio, rekavši da to neće unaprijediti dizajn serijala. Nije potpuno isključio tu ideju, rekavši: "Ako možemo natjerati da se doživljaj igre evoluira i dođemo do mjesta gdje ''Adventure 3'' ima smisla, onda ćete možda vidjeti ''Adventure 3''".<ref>{{Cite web|url=https://www.polygon.com/2017/9/19/16333174/sonic-adventure-3-will-never-happen|title=Sonic Adventure 3 may never happen|last=Frank|first=Allegra|date=2017-09-19. 9. 2017|website=Polygon|language=en-US|access-date=2022-01-15. 1. 2022}}</ref> Tokom decembra 2018. je Iizuka rekao da mu se sviđaa ideja [[Prerada videoigre|prerađivanja]] igre.<ref>{{Cite web|url=https://comicbook.com/gaming/news/sonic-adventure-remake-of-interest-team-sega/|title='Sonic Adventure' Remake Definitely of Interest, Says Studio Head|website=GAMING|language=en|access-date=2022-01-15. 1. 2022}}</ref>
 
Radnja igre adaptirana je u drugoj sezoni [[anime]]-serije iz 2003. ''[[Sonic X]]''. Američka korporacija za licenciranje [[4Kids Entertainment]] zaposlila je novu glasovnu ekipu za sinhronizaciju na engleskom jeziku, ali je ekipa iz igara ponovila svoje uloge u originalnoj (japanskoj) verziji serije.<ref>{{Cite web|url=https://web.archive.org/web/20030922220849/http://www.themanime.org/viewreview.php?id=355|title=THEM Anime Reviews 4.0 - Sonic X|date=2003-09-22. 9. 2003|website=web.archive.org|access-date=2022-01-15. 1. 2022}}</ref> Kompanija [[Archie Comics]] također je napravila adaptaciju igre u njihovoj [[Sonic the Hedgehog (Archie Comics)|seriji stripova]] o franšizi. Strip je ponudio objašnjenje za izmijenjeni dizajn likova i utvrdio da je Station Square skriven ispod Sonicove planete, Mobiusa.<ref>Bollers, Karl (decembar 1999). "The Discovery: A Sonic Adventure Tie-In". ''[[Sonic the Hedgehog (Archie Comics)|Sonic the Hedgehog]]''. '''1''' (79).</ref>
 
== Napomene ==