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UnrealScript (često skraćeno UScript) je UE-ov autohtoni programski jezik za kodiranje igara i događaja tokom igranja prije nego se pojavio Unreal Engine 4. Jezik je dizajniran za jednostavno programiranje igre visokog nivoa.<ref>{{Cite web|url=http://udn.epicgames.com/Three/UnrealScriptReference.html#Design%20goals%20of%20_UnrealScript|title=UDN - Three - UnrealScriptReference|date=|publisher=Udn.epicgames.com|archiveurl=https://web.archive.org/web/20130703145732/http://udn.epicgames.com/Three/UnrealScriptReference.html#Design%20goals%20of%20_UnrealScript|archivedate=3. 7. 2013|url-status=livedead|accessdate=26. 6. 2013}}</ref> Prevodilac UnrealScripta je programirao Sweeney, kreator programskog jezika za igre ZZT-oop.<ref name="uhistory">{{Cite web|url=http://www.ign.com/articles/2010/02/23/history-of-the-unreal-engine|title=History of the Unreal Engine|last=Thomsen|first=Mike|date=23. 2. 2010|website=[[IGN]]|archiveurl=https://web.archive.org/web/20170712132329/http://www.ign.com/articles/2010/02/23/history-of-the-unreal-engine|archivedate=12. 7. 2017|url-status=live|accessdate=13. 8. 2017}}</ref>
 
== Unreal Engine Marketplace ==